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About us | Track Record

No longer overshadowed by the developments in the classical game sector, the market for browser games is growing rapidly and continuously. Yet a large market alone is no guarantee that every project launched is also a success.

The development of classical table-based browser games alone requires not only considerable experience in the area of classical game development, but also sound knowledge of Web programming, server development or an understanding of the classical communities.

A circumstance that we, the Electronauts, with many years of experience in both Web and game development, must also take into account as well as the desire to entice the player away from classical table-based browser games towards titles that are graphically more complex.

As such, we have developed browser-based MMOGs (e.g. Hellbreed) based on our own flash engine "Phire 2.5D" and our high-performance multi-user server "SUSHI", which are intended to close the gap between classical browser games and PC MMOGs. But now, we are going even further by using Flare 3D based on Stage 3D (former Molehill). But of course we´re not limited to Flash, we also have an excellent knowledge of HTML5 and Unity3D. And besides the browser, we are capable of developing Apps and games for Android or iOS.

Some of our team members have more than 20 years of experience in the games business (as Studio Leads, CEOs, CTOs, Lead Programmers). All team members have many years of experience in their specific field. Projects and clients include Spellforce, Sacred, Hellbreed, Disney, Gameforge and many more.

Interested? Then feel free to contact us.